Quake II Quake II Help
Enabling or disabling Fullscreen Antialiasing (FSAA)

To enable or disable the "multisample" extension (aka "FSAA"), go to the Quake II console and set the variable "gl_arb_multisample" to 0, 4 or 8. F.e. "gl_arb_multisample 8" (without the quotes) will set the sample level to 8. Changing the sample level will force a restart of the OpenGL video driver.

Note: You wil need at least MacOS X v10.1 if you are using a NVidia Geforce 3 or 4Ti. ATI Radeon users will need at least MacOS X v10.2.

 
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